KPT 0.0.1
KPT Project Documentation
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다음에 대한 모든 멤버의 목록입니다 : AAreaHazard (모든 상속된 멤버들도 포함합니다.)
AAreaHazard() | AAreaHazard | |
ActivateHazard() | AAreaHazard | protected |
ActivationDelay | AAreaHazard | protected |
ActivationTimerHandle | AAreaHazard | protected |
ApplyEffectToTarget(AActor *TargetActor) | AAreaHazard | protected |
BeginPlay() override | AAreaHazard | protectedvirtual |
bIsActive | AAreaHazard | protected |
BP_OnSpawnIndicator(FVector Location, float IndicatorRadius, float IndicatorDuration) | AAreaHazard | protected |
CollisionSphere | AAreaHazard | protected |
Damage | AAreaHazard | protected |
DamageEffectClass | AAreaHazard | protected |
DamageTag | AAreaHazard | protected |
DeactivateHazard() | AAreaHazard | protected |
DeactivationTimerHandle | AAreaHazard | protected |
Duration | AAreaHazard | protected |
GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) const override | AAreaHazard | virtual |
Multicast_SpawnIndicator(FVector Location, float IndicatorRadius, float IndicatorDuration) | AAreaHazard | protected |
OnBeginOverlap(UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult &SweepResult) | AAreaHazard | protected |
OnRep_Radius() | AAreaHazard | protected |
Radius | AAreaHazard | protected |
SetHazardParams(float InRadius, float InActivationDelay, float InDuration, TSubclassOf< UGameplayEffect > InDamageEffect, float InDamage, FGameplayTag InDamageTag, UAbilitySystemComponent *InSourceASC, FGameplayTag InVFXTag) | AAreaHazard | |
SourceASC | AAreaHazard | protected |
VFXTag | AAreaHazard | protected |