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KPT 0.0.1
KPT Project Documentation
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다음에 대한 모든 멤버의 목록입니다 : ULobbyStateManagerComponent (모든 상속된 멤버들도 포함합니다.)
| AddStateTag(const FGameplayTag &Tag) | UStateManagerComponent | |
| BeginPlay() override | UStateManagerComponent | virtual |
| CurrentStateTags | UStateManagerComponent | protected |
| GetCurrentStateTags() const | UStateManagerComponent | inline |
| GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const override | ULobbyStateManagerComponent | virtual |
| GetReadyPlayerCount() const | ULobbyStateManagerComponent | inline |
| GetRemainingTime() const | UStateManagerComponent | |
| InitialBroadCast() | UStateManagerComponent | |
| OnRep_CurrentStateTags() | UStateManagerComponent | protectedvirtual |
| OnStateTagsChanged | UStateManagerComponent | |
| RemoveStateTag(const FGameplayTag &Tag) | UStateManagerComponent | |
| SetReadyPlayerCount(int32 Count) | ULobbyStateManagerComponent | |
| SetRemainingTime(float NewTime) | UStateManagerComponent | |
| SetStateTags(const FGameplayTagContainer &Tags) | UStateManagerComponent | |
| StateEndTime | UStateManagerComponent | protected |
| UStateManagerComponent() | UStateManagerComponent |