KPT
0.0.1
KPT Project Documentation
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- h -
HandleAnimationFinished() :
UDamageFloaterUI
,
UEventUI
,
UTransitionUI
HandleBossDefeated() :
AKPTInGameMode
HandleBossHPChanged() :
AKPTInGameMode
HandleBossSpawned() :
AKPTInGameMode
HandleClickedClose() :
UPauseUI
,
UShopUI
HandleClickedQuit() :
UPauseUI
HandleClickedReroll() :
UShopUI
HandleClickedRestart() :
UPauseUI
HandleClickedResume() :
UPauseUI
HandleClickedSetting() :
UPauseUI
HandleDayPhase() :
AKPTInGameMode
HandleDeath() :
ACharacterBase
HandleEscapeAction() :
UUIManagerSubsystem
HandleExplosion() :
UMinionSuicide
HandleFinishedAppearAnimation() :
USkillSlotUI
HandleFinishedOnClickedAnimation() :
USkillSlotUI
HandleMatchDefeat() :
AKPTInGameMode
HandleMatchHasEnded() :
AKPTInGameMode
HandleMatchVictory() :
AKPTInGameMode
HandleOnComponentBeginOverlap() :
UPickupComponent
HandleOnPickUp() :
AItemGrave
HandleProgress() :
UMinionSuicide
HandleSeamlessTravelPlayer() :
AKPTInGameMode
,
AKPTLobbyGameMode
HandleSellButtonClicked() :
UItemSlotTooltip
HandleTraceResult() :
UGameplayAbility_TraceBase
HasPendingRewards() :
UPlayerRewardStateComponent
HideTooltip() :
UItemSlotUI
HideWidget() :
UUIManagerSubsystem
HitEvent() :
APlayerCharacter
HostSession() :
UKPTGameInstance
,
USessionManagerSubsystem
다음에 의해 생성됨 :
1.14.0